More loot changes are coming to Anthem, plus no more Forge loading screen in next update

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According to a recent Reddit post, some changes are coming to Anthem in next week's patch:

  • fixes for several irritating bugs (the HP bug, pilot data error bug)
  • removal of the Forge loading screen
  • javelins getting a buff
  • tweaks to salvaging and inventory sorting
  • random daily legendary missions will be added
  • loot will be yet again changed

You can watch the latest dev stream here, in which they discussed the upcoming changes. You can also read the full stream notes here (or down below) courtesy of redditor BuddyBlueBomber.

Patch 1.0.4

Coming "hopefully" next week. Patch notes to be posted before it is live, likely the day before.

Bug Fixes:

  • Respawn timer does not reset when someone repairs you then stops.'

  • HP bug "believe we've addressed most of it"

  • Fixed missions not appearing on map, including Strongholds and other missions.

  • "Pilot Data Error" issue addressed

Added Features and Improvements:

  • DLSS support added

  • FoV added for PC, accessed in Video settings. Will not be coming to console for performance reasons.

  • General performance improved by tweaking weather, time of day, and UI.

  • Salvaging is "snappier" in vault. No need to hold down button.

  • Removed more fog walls, especially in Strongholds

  • 15 minute timer on Quickplay missions to reduce people queuing into bugged missions.

  • Fixed many more, various crashes.

  • Equipped components displayed on side bar while in Forge, along with other equipment

  • Interceptor can hold melee to attack. Does not apply to ult, subject to change from player feedback.

  • Sort consumables by rarity. Other improvements, like crafting multiple at a time, coming later.

  • Going in and out of water is much smoother.

  • Freeplay events will be marked on map after you encounter them, even if you leave area/die.

  • Enemies will not disappear from area when a Freeplay event starts.

Gameplay Changes:

  • Cannot queue into a Stronghold after 2 minutes in, unless you're in Quickplay.

  • NO LOADING SCREEN WHEN ENTERING FORGE FROM ANYWHERE

  • Can enter forge while anywhere in Fort Tarsis

  • Maximum Thruster for all javelins increased by 20%

  • Overheat time for all javelins decreased by 20%

Balance Changes and Item Additions

  • Best Defense damage increased by 20 or 25 percent.

  • More universal components, including one for each type of weapon.

  • Acid Slugs, new masterwork universal component. Adds acid effect when shotgun hits 7+ shells in an attack.

  • Many weapons, components, and abilities buffed (some changed completely)

  • Colossus component changed from (Reduce heat buildup on hit) to (increase damage on hit

  • Flamethrower MW ability changed from (Damage increased on kill) to (Damage increased on hit)

  • New Colossus and Interceptor Scar-style armor coming soon after update launch.

Loot Changes:

  • Bosses still have their guaranteed Masterworks as normal

  • Can also drop legendaries in any GM level, with better chance in higher GM levels.

  • Legendary chance is rolled for each piece of loot.

  • Loot drops for chests above GM1 improved

  • Chance for Masterwork embers to drop from bosses and chests

Elysian Casches:

  • Encountered after a stronghold boss, which is opened by a special key.

  • Confirmed to contain vanity items (no duplicates), and crafting materials (up to 30 MW embers)

  • Key obtained in a daily quest, which you can see along with all other daily quests.

  • Can see number of keys next to your coins on HUD

  • When opened, everyone in the party gets the contents, not just the one who used a key

Legendary Missions:

  • 6 missions are available right now

  • 1 will be available at random each day, which can be completed any number of times a day.

  • A chest will be at the end of the mission

  • An "apex creature" will be a boss for the mission, which can include Ursix, Titans, Luminaries, and Furies.

  • Named bosses will be upgraded to an Apex Creature, if applicable.

  • Cutscenes removed from beginning and end of missions.

  • Mid-mission cutscenes still there. Cannot be skipped.

Things Being Worked On

  • MW/Lego drop for javelins you're not using is too high. (Some drop rate is intended)

  • In regards to future bosses, there will be "Something down the road"

  • Waypoints "On radar," looking at player communication in general

  • Luck. "Opinions...similar to yours," will not be addressed this patch.

  • Long term plan to address scaling to be released piece by piece

  • Support Masterworks being worked on and will come out soon

  • Achievement bugs

  • Stat screen; want to make sure the quality is good

  • SOI support being worked on.

Other Stuff

  • No new javelins any time soon

  • Strongholds "probably best way" to get loot after patch.

  • Next stream "probably" in a couple weeks.

Fun Stuff

  • Group of grabbits confirmed as being a "Gaggle" of grabbits.

  • More grabbit stuff being worked on, possibly a grabbit vinyl.

  • Dolphin armor being seen favorably as an addition for diving in and out of water.

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