New METAHUMANS are TOO REALISTIC in UNREAL ENGINE 5.2
Source:
https://www.youtube.com/@UCBobmJyzsJ6Ll7UbfhI4iwQ
Unreal Engine 5.2 ML Deformer can be utilized to achieve lifelike deformation on your own real-time characters. It shows an approximation to a full muscle sim that takes 1 minute per frame normally. Also does cloth approximation. The footage included in this video is running live on PS5.
#ue5 #unrealengine #unrealengine5